Interestingly, when cash welfare had first been created back in the 1930s (and when access had been restricted to white women), allowing mothers to stay home and raise kids, and not have to work in the labor force, had been articulated as the very purpose of the program. Only when women of color began to gain access to the same benefits did the nation suddenly decide that welfare was bad for you, made you lazy, and needed to be replaced with compulsory employment.
Mike Laidlaw, Wired (UK)
The difference with a single player game is that in the same way you lose yourself in a good novel, you can lose yourself in a single player story. You see it in all these games, where you can fill your house with turnips or decorate your armor with a dragon skull. It lets you go inside for a little while and, well, not hermit up necessarily, but be in another place and time for a while. It is escapism and you can’t really have that when ‘BonerLord247’ goes running past you in the middle of a raid.